![]() ![]() ![]() But in that case the monsters are reduced to more or less of a framing device, or else a lopsided sort of structure (or maybe it's just me that thinks it's lopsided) where they run from monsters, go into the TARDIS, go on a completely unrelated quest in there, and then as an afterthought go outside and defeat the monsters, who the reader/player has almost forgotten about by this time, using the powers they got in there.ฤก) They're going in and out repeatedly, using the TARDIS as a very confusing/dangerous HQ rather than just a single interlude, or with trying to find the solution to the problem in the TARDIS being something that takes several attempts. Of course, yes, I got your meaning the first time - that's what I meant by "that's where you'd want it to be set".
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